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Initiate

Initiate[]

Those lucky enough to possess a magical affinity are allowed to join the higher ranks of the Cultists and further their studies in magic and other dark arts. Initiates are dark robed figures who serve as scholars and apprentice mages to their masters. Unlike Conscripts and lesser Cultists, they appear to be well built, with lines of fresh blood trailing from beneath their hood-covered gouged eyes - a mark of many who seek to prove their blind devotion. They are specialized in Body Magic, using a basic Harm spell in combat.

Traits[]

Initiates have a single-shot harm ranged attack dealing nature damage and a 3-shot burst variant of the same attack.

Initiates are vulnerable to mind damage.

Initiates have a slightly narrow field of view.

Initiates do not infight.

Tactics[]

When using their burst shot, Initiates take more time to charge it up than they do with the single shot, allowing the player to foresee the attack.

Since Initiates deal nature damage, their damage is reduced by the Potion of Stoneskin and the Great Axe's protection.

Although Initiates do not pose an individual threat, they become exponentially dangerous as their number grows, able to turn a battlefield into a bullet hell.

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